Don’t Starve is an open world survival video game created by the independent Canadian company Klei Entertainment. It was Klei’s Entertainment’s first venture into the survival genre and was made during the height of the trend of dropping players into a universe with minimal instructions and a goal of survival. Don’t Starve is inspired by Minecraft, which led this trend at the time. Although it received positive reviews from critics for unique art style, music, and variety of death patterns, the elements of high difficulty and permanent death were less warmly received by both critics and the gaming public.
Story: Maxwell, a puppet master who is dapper and frail in stature. Wilson, a gentleman scientist who has no special abilities besides growth of a magnificent beard, is getting nowhere in a chemistry experiment till he hears his radio speaking to him. The voice has noticed his struggle and has knowledge of Wilson. When Wilson agrees to do what the voice says, he is revealed to a flurry of equations and diagrams in his head. With the use of white rats, a typewriter, and his blood among other utilities, Wilson creates a big machine. The voice tells him to turn the machine on, causing it to rattle violently. A pair of ghostly arms take Wilson into a different world while an apparition of Maxwell cackles.
Play Style: The game is action/adventure with a randomly generated open world. It has elements of survival and rogue-like gameplay. The goal is to combat, explore, and survive as long as possible. The number of days the player has survived is shown onscreen. As it is common among rogue-like games, death is permanent in the game. This has been negatively received as it frustrates gamers spending a lot of time in the game. However, the reliance of the game on a day/night cycle causes meaningful fluctuations in gameplay style and adds complexity to it. Along with that, the various ways in which death can occur keeps the player on their feet and makes playing the game a very fun experience. The game has two modes: Sandbox and Adventure. The Adventure mode is the campaign for the game, and the completion of it or death returns the player to Sandbox mode, which operates as an open world where the player must survive.
Audience: You might take a while getting the hang of this game so if you are looking for a quick escape this might not be the best game for you. However, if you are a big fan of rogue-likes and are looking for a complex story with a lot going around you as you play, Don’t Starve is definitely for you. The adventure mode has an eerie feel to it and is must play for any thriller fans out there.
Platforms: Don’t Starve is available on a variety of platforms. You can play it on Android, iOS, Linux, Microsoft Windows, OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox One, and Nintendo Switch.
Verdict: We completely lost track of time playing this game, the Sandbox mode in particular. The characters of Maxwell and Wilson are strongly developed and you grow to establish certain sentiments towards them. Overall, we recommend this weirdly unique game to you since it is a great depiction of the trend of the time it was released.